
The long wait and switch in publishers has paid off, as the Inhabitants have put together yet another amazing game that has succeeded in its endeavor and expanded the Oddworld universe beyond anything we’ve seen before. Originally slated as a Microsoft published exclusive, Stranger’s Wrath was optioned to Electronic Arts, who has kept the game as an exclusive to the Xbox. Being his own worst critic, Lorne and the team of Oddworld Inhabitants went back into the studio and began working on their next title which has fully developed into Oddworld: Stranger’s Wrath.
ODDWORLD STRANGERS WRATH BACKGROUND FULL
While Munch’s Oddysee was an impressive looking game that continued in the tradition of great gameplay and storytelling we’ve come to expect from the games creator, Lorne Lanning, the game fell somewhat short of the full potential of what even Lorne himself had in mind. As Stranger inspects Sekto's body, Sekto is revealed to be an octopus-like creature called an Octigi, who parasitically controlled the tribe's previous Steef. Sekto is then seen swimming away in the newly freed Mongo River.Being one of the launch games for the Xbox there was a lot of hooplah surrounding Oddworld In-habitant’s first release. When Sekto is defeated, the dam is destroyed, freeing the water. When the Stranger meets the Grubb leader, he discovers that Sekto is the demon that stole the water from the Grubbs (thus depriving them of fish, their main food source), and sent Wolvark soldiers to guard the river and destroy any Grubb settlements they find. After this revelation, the Stranger escapes to the Grubbs' village. During the interrogation, Raider discovers that the Stranger is a Steef. Sekto believes that the Stranger knows where the Steef are hiding, and hires an outlaw named D. When Stranger is about to leave Buzzarton, he discovers that the river near the town has been dried up by a dam, built by a person called Sekto and it is revealed that Sekto is responsible for the extinction of the Steef, and has offered a bounty for the last survivors. Their tribe was formerly protected by a race of centaur-like creatures called the Steef, but these are extinct. Midway through, he hears that a tribe of amphibian creatures called Grubbs are tormented by a demon. He travels through three towns inhabited by the bird-like Clakkerz Gizzard Gulch, Buzzarton, and finally New Yolk City.

The game begins with a bounty hunter, known only as the Stranger, catching various Outlaws to raise money for a mysterious operation. The game incorporates many role-playing elements in the form of rewards spent on crossbow, ammunition, storage, and armour upgrades and other items such as binoculars and knuckle dusters. When acquired, two different kinds can be assigned to the crossbow at any given time: Stunkz to stun large groups of enemies, Thudslugs as cannonballs, Boombats as rockets, and Bees as small shots. Live ammunition can be bought from the game's vendors or found throughout the game world. One of the game's main features is Stranger's crossbow, used in a first-person perspective, that uses live ammunition in the form of small fictional creatures as projectiles for differing effects. While it refills itself over time, it can be used to shake off health-bar damage thus healing the player, but draining the stamina more quickly.

Stamina drops when the player performs actions like melee attacks or falls from a great height. When damage is taken, the health bar drops if it fully depletes, it will result in the death of Stranger. The player has two status bars: health and stamina. Enemies can be approached face-to-face, or by hiding out of enemy sight and luring foes from or toward the player. Once enemies are encountered, they can be killed or stunned live captives earn the greater reward. Upon an attempted capture, Stranger is unable to perform other actions and thus is vulnerable. In third-person, the player controls Stranger when travelling long distances, platform jumping, rope climbing, and melee combat and in first-person, ranged weapons are used. The game utilizes both third and first-person perspectives. The premise of Oddworld: Stranger's Wrath is that the player's character, called the Stranger, must capture wanted outlaws, dead or alive. It was originally announced for a Wii U version, but was eventually cancelled due to the system's poor performance.

Oddworld: Stranger's Wrath is an action-adventure game developed and published by Oddworld Inhabitants for the Nintendo Switch. It was released on Januwith a retail release later that year.
